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Counter-Questions

No. of Players: 2
Type of Game: spoken
What you need: nothing

Goal

To answer questions with questions.

How to play

The first player asks a question and the second player answers with a question. The first player then answers the second person's question with another question, and so on. All answers must be in question form, and no overly long pauses or repetitions of questions are permitted. Questions must also further the conversation in a sensible way – non sequiturs are not permitted either. The first player to violate any of these rules loses the game. An overall champion can be declared after a set number of rounds has passed.

Example

Armando: What day is it today?
Britta: Why do you ask?
Armando: Can you just answer me?
Britta: Are you going to be difficult?
Armando: Is being difficult a problem for you?
Britta: Can you define what you mean by problem?
Armando: Will you be able to understand if I do?
Britta: Do you think I'm not smart enough?
Armando: Are you smart enough to tell me what day is tomorrow, then?
Britta: Don't you know it is the day after today?
Armando: And what day of the week is the day before tomorrow called?
Britta: Are you complicating things?
Armando: You won't answer complicated questions as well as simple ones?
Britta: Why do you think simple questions are simpler to answer?
Armando: Will you stop making a mockery of my questions to you?
Britta: Really, what are you trying to get at?
Armando: Do you often get confronted by questioners with ulterior motives?
Britta: What does 'ulterior motives' mean?
Armando: Are you going to be difficult?
Britta: Repetition! I already asked that question. You lose!

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