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Jumbled Proverbs

No. of Players: 2+
Type of Game: written
What you need: pen and paper


To guess the proverb from a group of scrambled words.

How to play

The gamemaster creates a list of proverbs, scrambles the order of their words, and gives it to the other players. The first player to put each proverb into the correct order wins and becomes the gamemaster for the next round. Alternatively, the gamemaster scrambles the letters of the individual words in the proverbs, but keeps the original word order. For added difficulty, both the letters of individual words, and the overall word order, are scrambled. At the extreme end, all the letters of all the words are scrambled together. Although hints, like the number of words in a proverb, are also usually given.


Amber creates the following jumbled proverbs of increasing difficulty for the other players to solve. The first player to solve them all becomes the next gamemaster.

Two proverbs with scrambled words:

1. time a saves nine stitch in
2. you don't off bite chew than can more

Two proverbs with scrambled letters (word order maintained):

3. eebtrt teal nhat venre
4. yvree udloc ash a vilres iinngl

Two proverbs with scrambled letters (word order also scrambled):

5. oemc eevdsr rftsi ristf
6. het teh wroht uto ndto ihtw yabb aearttwbh

One proverb with all letters from all words scrambled:

7. oscemgyaeayeso

(Hint: four words total, two are identical and two are opposites of each other)


1. A stitch in time saves nine.
2. Don’t bite off more than you can chew.
3. Better late than never.
4. Every cloud has a silver lining.
5. First come, first served.
6. Don't throw the baby out with the bathwater.
7. Easy come, easy go.

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