|No. of Players:||2+|
|Type of Game:||written|
|What you need:||various objects|
To guess sayings or phrases from given objects.
How to play
The gamemaster prepares a number of objects to be displayed for the other players. Each object or subset of objects represents a common saying or phrase. Players are given a certain amount of time to guess the saying. The player who guesses the largest number of sayings correctly becomes the gamemaster for the next round. But if no player guesses correctly, the gamemaster can give additional verbal hints for the objects until a player does guess correctly.
Alicia lays out a number of objects on a table in a separate room, and then invites the other players to come in and guess the saying that each object(s) represents. She gives them five minutes.
In one corner of the table there are a bunch of coins on top of a piece of paper with a drawing of a smiley face. Bernard recognizes this and writes down "Money can't buy happiness" on his paper.
In another corner there is a glass of milk, with a few drops of milk on the table immediately around it. Carla writes down "No use crying over spilled milk."
And so on.